Dead By Daylight has just revealed a packed slate of upcoming live updates that will roll out between January and June 2024.
Примечания к обновлению Dead By Daylight 7.1.0 (5 июля 2023 г.)
Новички из-за этого нередко теряют энтузиазм, и уходят из проекта на долгое время. В обновлении 6. Система престижа как минимум приобрела смысл в существовании, ибо действительно дает приятные бонусы, а не забирает все заработанные предметы за десятки часов игры. Допустим предмет ценою в 3000, будет стоить 2000. Предмет ценою в 7000 будет стоить 5000, остальное можно посмотреть на опубликованной таблице, цена расписана для каждого типа редкости: Победить кемпинг и туннелинг сложно, особенно когда эта стратегия является единственной для достижения победы за убийцу.
Audio Adjusted the speed of audio as the Bloodwell autofills. Fixed an issue where the audio of Bloodweb Generation would play twice. Survivors are no longer missing voiceovers when a Killer interrupts them while entering and exiting a Locker. Fixed a delay in the Terror Radius suppression after de-manifesting and gaining Undetectable with The Onryo. Fixed a delay in the Terror Radius suppression after crouching and gaining Undetectable with The Pig. Bots Bots in the Tutorial now have their names correctly localized. Bots are less likely to drop a Pallet while standing still on the same side as the Killer. Bots are less likely to run into a Killer while attempting to evade them. Further reduced the odds of Bots failing to loop when a Killer is near.
Bots no longer try solve the Lament Configuration while being chased. Animations should no longer appear choppy during gameplay. Fixed an issue that caused Performing a Lunge Attack with the Female Legion body to cancel the hit animation if the duration of Feral Frenzy ends during the animation. The Female Legion cosmetics no longer use male walking animations while in the Trial. The Pig should no longer remain standing when Crouching. The Nurse can properly charge a Blink when being lit by a flashlight. Characters no longer show the missed Skill Check animation the next time they heal someone if they interrupted a healing action just as a Skill Check was appearing. The Dredge may no longer become invisible when teleporting during Nightfall. The Clown may no longer push Survivors while reloading his Tonics.
Environment Fixed an issue where the mist was not visible in the basement of RPD Fixed issues where the Skull Merchant can deploy drones in door ways. Fixed a bug where the Nightmare could not place his trap in the Asylum building. Fixed an issue where Nemesis Tentacles would go through barricaded windows of the Foundry. Updated the height of small bushes in Red Forest to improve visibility and navigation. Fixed an issue preventing Victor from jumping on the Pot in the Temple of Purgation dungeon. Fixed an issue where a character could spawn in a car pile. Fixed an issue where Zombies get stuck on top of hills. Fixed an issue where the exit sign is misplaced in RPD. Fixed an issue where items were hidden in the books of Eyrie of Crows building.
Fixed an issue where a Pallet was clipping with the ground in the Yamaoka Family Residence. Fixed an issue in the Garden of Joy where Zombies could not patrol the Greenhouse. Fixed an issue where a Generator was not accessible on a tile in Junkyard. Fixed an issue where a trap could not be picked near the Yamaoka Family Residence. Fixed a Faux Appel near the Temple of Purgation. Fixed issue where invisible collisions would block projectiles in the main building of The Shattered Square, Fixed an issue where a placeholder tile could spawn on Haddonfield. Fixed an issue in Dead Dawg Saloon where waking up against a wall would send the Survivors out of the world. Fixed an issue where Legion was not able to vault the Pallet in the shack of the Red Forest. Fixed an issue where the Nurse could not blink in the bungalow in Badham Preschool Fixed an issue where a trap would spawn inside of a Generator in Treatment Theater.
Updated the weight of the Generators in Haddonfield to prevent them from being too close. Fixed an issue where a Bear Trap would spawn in the Bus tile in Junkyard. Perks Gearhead no longer activates when a Survivor disconnects. Gearhead no longer activates when a Survivor gains a health state. Thrill of the Hunt now grants extra Bloodpoints as per perk design Merciless Storm no longer causes Generator progress to regress while the Generator is blocked. Merciless Storm no longer causes the Generator to lose progress when succeeding the Skill Check. UI Fixed alignment and overlaps for the input switchers in the Full-screen image viewer of the archives.
As a Killer you can play as anything from a powerful Slasher to terrifying paranormal entities. Experience, skills and understanding of the environment are key to being able to hunt or outwit the Killer. Ambience, music, and chilling environments combine into a terrifying experience. These persons, or even people who have no history of seizures or epilepsy, may experience epileptic symptoms or seizures while playing video games. If you or any of your relatives has an epileptic condition or has had seizures of any kind, consult your physician before playing any video game.
Это обновление добавляет новую функцию, которая позволяет удерживать или переключать кнопку взаимодействия. Кроме того, в этом обновлении начнется событие Lurking Stripes. У нас пока нет информации о размере файла обновления, но он может быть огромным, учитывая столько нового контента и изменений. К счастью, это означает, что размер игры теперь примерно на 20 ГБ меньше, чем обычно. Это изменение — первый шаг к сокращению времени установки исправлений в будущем, и мы ценим ваше понимание и терпение, поскольку мы продолжаем постепенно сокращать время исправлений. Возможности Исправлены некоторые определенные уязвимости, которыми могут злоупотреблять мошенники. Чтобы завершить взаимодействие, вам нужно будет нажать кнопку взаимодействия еще раз или использовать параметр «Выполнить для отмены», описанный ниже! Находится в меню «Параметры» в разделе «Управление». Доступно как для Выжившего, так и для Убийцы в виде отдельных настроек Новая функция: «Выполнить, чтобы отменить» — вкл. Если эта функция включена, выжившие игроки могут отменить действие, дав вход для бега т.
Новая глава Project W
- Обновление от разработчиков Dead by Daylight, сентябрь 2023 г. – все впереди -
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Летнее обновление Dead by Daylight изменит Онрё и уберёт захват у крюка
Главная» Новости» Dbd новости. Сводка Dead by Daylight выпустила обновление 7.4.2, которое включает улучшенные возможности и некоторые изменения качества жизни. Дбд новости. Статья автора «Все про онлайн игры на ПК и другие платформы» в Дзене: С 29 августа 2023 года на основных серверах Dead by Daylight доступно обновление.
Dead By Daylight 7.7.0 Patch Notes (April 2024): Updates & Latest PTB News
Dead by Daylight PTB Patch Notes 7.0.0 – New Chapter & New Features | это многопользовательская игра в жанре ужасов в режиме (4 против 1), где один игрок берет на себя роль жестокого Убийцы, а четыре других игрока являются. |
Steam Community :: Dead by Daylight | Behaviour Interactive рассказала о крупном летнем обновлении Dead by Daylight, которое выйдет вместе с новым событием. |
Dead by Daylight: Новое обновление разработчика — Chucky и изменения в PTB, Ноябрь 2023 | Get all the latest Dead by Daylight news, updates, deals, and more delivered straight to your inbox. |
Примечания к обновлению Dead By Daylight 5.5.0 | Событие «Скрытые полосы»
Основные моменты обновления для разработчиков Dead by Daylight (июнь 2022 г.) | 7 марта 2023 года Dead by Daylight выпустила обновление середины главы Tools of Torment. |
LeaksByDaylight - All Leaks & News about Dead by Daylight and More! | Новости дбд. Get all the latest and official Dead by Daylight news and updates. |
Dead By Daylight 7.7.0 Patch Notes (April 2024): Updates & Latest PTB News | В библиотеке Steam ну ооочень долгое обновление игры Dead by daylight. |
Новости Dead by Daylight | DBD НОВОСТИ, Видео, Смотреть онлайн. |
Dead by Daylight PTB Patch Notes 7.0.0 - New Chapter & New Features - EIP Gaming | Сводка Dead by Daylight выпустила обновление 7.4.2, которое включает улучшенные возможности и некоторые изменения качества жизни. Дбд новости. |
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- Dead by Daylight Wiki
- Авторы Dead by Daylight Mobile поделились подробностями нового обновления
- Dead by Daylight PTB Patch Notes 7.0.0 – New Chapter & New Features
- Dead By Daylight 7.7.0 Patch Notes (April 2024): Updates & Latest PTB News - GINX TV
- Основные моменты обновления для разработчиков Dead by Daylight (июнь 2022 г.)
Latest Dead by Daylight Patch Notes 7.7.0 Update – April 2024
Скрытая задержка при подборе игроков Добавляет короткую случайную задержку при запуске подбора матчей для предотвращения целенаправленных издевательств. Перк «Проверка на прочность» возвращен к эффекту до обновления 6. Если перк «Фугасная мина» не был использован до конца таймера, то он деактивируется и его нужно накапливать заново. Изменение интерфейса: индикатор сети в игре. Базовое время действия эффекта «Спешки» и «Стойкости» для снятого с крюка Выжившего было увеличено до 10 сек. Остальные изменения доступны на сайте.
В роли Убийцы вы сможете сыграть кем угодно, от мощного мясника до жутких паранормальных сущностей. Ознакомьтесь со своим местом убийства и отточите уникальные навыки каждого Убийцы, чтобы уметь охотиться, ловить и жертвовать свою добычу. Опыт, навыки и понимание окружающей среды являются ключевыми элементами для того, чтобы охотиться или перехитрить Убийцу. Вы никогда не сможете сказать, что случится.
В мае разработчики представили тизер нового выжившего для Dead by Daylight. В игре появится актёр Николас Кейдж. Читайте также:.
Когда убийца подходит на 14 м к прослушиваемому генератору, его аура подсвечивается для всех выживших. Повреждение генератора уничтожает жучок. Навык: Ниже Травы Этот навык активируется, когда вы остаетесь последним выжившим. Новые функции: Опции для Стримеров только пк Анонимный режим Заменяет имя вашего аккаунта вашим выбранным именем персонажа для других игроков. Игроки в вашей группе все еще будут видеть имя вашего аккаунта. Скрывать свое имя Заменяет ваше имя аккаунта на выбранное вами имя персонажа на вашем собственном экране. Скрывать имена других игроков Заменяет имена других игроков на имена выбранных ими персонажей.
Обновление от разработчиков Dead by Daylight, сентябрь 2023 г. – все впереди
Главная» Новости» Dbd новости. dbd ptb 5.5.0 featured image February 20, 2024Dead by Daylight PTB Patch 7.6.0 – New Killer, Survivor, Invocation Perk Type. Крупный русскоязычный DBD дискорд сервер для поиска команды как для игр в паблике, так и на турнирные мероприятия. |.
Dead by Daylight PTB Patch Notes 7.0.0 – New Chapter & New Features
В Dead by Daylight выпустили обновление Alien 7.2.0 | Home › Dead by Daylight › Russian › Новости и списки изменений › Списки изменений. |
Создатели Dead by Daylight рассказали об изменениях в обновлении 6.2.0 | В этом ролике ты узнаешь о проблемах которые появились в новом обновление Dead By Daylight! |
Примечания к обновлению Dead by Daylight 5.7.0 | | Смотреть видео: ЭТО ПРОВАЛ Обзор НОВОГО ОБНОВЛЕНИЯ 23 11 23 ХУДОЖНИЦА и ХОНАС Dead By Daylight Mobile, Новости Dead By Daylight Mobile, Вернут ли палача в дбд мобайл. |
Новости от разработчиков Dead by Daylight! Обзор изменений после ПТБ на Ноябрь 2023 - YouTube | Ниже мы разобрали примечания к обновлению для разработчиков Dead by Daylight за сентябрь 2023 года. |
DBD April 2024 roadmap shares Tome 19 release date | Перк «Проверка на прочность» возвращен к эффекту до обновления 6.1.2 и иконка «Стойкости» была убрана. |
Dead By Daylight Patch Notes: Update 5.4.0 & Latest PTB Changes
Плюсом ко всему будет графическая переработка таких карт, как "Психлечебница Кротус Пренн" и "Мясокомбинат Гидеон" и самих персонажей Медсестры и Клоуна, чем вы можете насладиться в приложенном ролике от разработчиков ниже. Прикладываю скриншоты обновленных интерфейсов маньяка, выжившего и Офф видео графической переработки карт:.
Выжившие, пораженные «Звериным ударом», получают эффект «Забвение» на 60 секунд. Переработанное дополнение — Таблетки, которые никогда не спят. Увеличивает продолжительность Дикого бешенства на 10 секунд. Выжившие, которые самостоятельно лечат глубокую рану от Feral Frenzy, получают эффект Broken на 60 секунд.
Показывает ауры выживших, которые лечатся в радиусе 24 метров. Удалены дополнения: Nasty Blade, Cold Dirt Примечание разработчиков: это обновление для Legion опирается на их подпись — Очень быстро бегает с ножом! Суммарная скорость передвижения от Feral Strike дает лучшую награду за каждый удар, и теперь у них есть способ убить выживших в конце большой цепочки. Дополнения также претерпели серьезные изменения, чтобы обеспечить большее разнообразие стилей игры. Обновление Dead by Daylight 5. Отметка теперь длится 60 секунд было 45 секунд Призрачное лицо теперь имеет уникальный радиус террора и музыку погони.
Исправлены некоторые проблемы. Дополнение — Cheap Cologne. Увеличивает продолжительность отмеченного на 10 секунд было 5 секунд. Дополнение — Вырезки в заголовках. Дополнение — Спичечный коробок судака Сокращает время восстановления Night Shroud на 6 секунд было 2 секунды. Дополнение — Отмеченная карта.
Увеличивает время действия «Инстинкта убийцы» после раскрытия на 2 секунды было 1 секунда. Дополнение — Наружная камера наблюдения Ауры всех выживших раскрываются на 7 секунд, когда отмеченный выживший умирает было 4 секунды Теперь действует на всех выживших было ограничение на выживших в радиусе террора. Переработанное дополнение — Cinch Straps Night Shroud остается активным после неудачной базовой атаки Переработанное дополнение — Адресная книга Олсена. Помеченные выжившие раскрывают свои ауры на 5 секунд при выполнении поспешных действий.
Our condolences to players who used these add-ons for comedic purposes. It will now make The Hag move at regular killer speed, 4. Increases Reverse Bear Trap death timer by 10 seconds. We have replaced a number of underperforming or unpopular add-ons with new effects and increased the values on others to make them more effective. On the other end, Tampered Timer and Crate of Gears could sometimes be too strong especially when combined so their values have been reduced. The end result should be an add-on set that is overall stronger, more diverse, and more fun to play.
The Plague If the power button is released early, Vile Purge will continue charging to the minimum threshold instead of cancelling and entering cooldown Vile Purge cooldown move speed increased from 2. Increases object infection duration by 40 seconds. We have also buffed the options for focusing on infecting objects during the trial, with infected objects now increasing infection faster than non-infected ones. The Deathslinger The Deathslinger must now wait for the Enter Aim animation to complete before being able to fire 0. The effect persists for 10 seconds after the Survivor is no longer speared. Increased pallet blocking duration to 15 seconds was 6 seconds Developer notes: The add-on Adrenaline Vial is supposed to enable an alternate "straight line dash" playstyle for players interested in novelty. Additionally, the values on Summoning Stone have been increased to better reflect the perk it is referencing Hex: Blood Favor. Removed the Killer seeing your aura. They have all seen buffs to make them more appealing and more effective. Killer Perks The following perks have become General Perks, and their names have changed: Surge is now Jolt Cruel Limits is now Claustrophobia Perk Balancing Hex: Retribution: Oblivious condition changed to trigger from interacting with any type of totem was just cleansing hex totems : Increased aura reveal time to 15 seconds was 10 seconds Hex: Blood Favor: Pallet blocking effect now triggers off survivors losing a health state was basic attacks.
Pallet blocking radius increased to 32 meters was 16 meters. Pallet blocking is now centered around the survivor losing health. Cooldown has been removed Hex: The Third Seal: Blindness effect now triggers off basic attacks and special attacks was just basic attacks Hex: Thrill of the Hunt: Survivor penalty now applies to both Cleansing and Blessing actions was just Cleansing. Loud noise notification has been removed Fearmonger formerly Mindbreaker : Now applies Exhausted and Blindness to survivors was just Exhausted Developer notes: Hex: Retribution and Hex: Thrill of the Hunt have been adjusted to take the new Boon Totem perks into account. The other perks have been generally unpopular, so some buffs are warranted to increase viability. Fixed an issue that caused the Cenobite to be able to chain a survivor without teleporting when starting the teleport just as the survivor solves the Lament Configuration. Fixed an issue that may cause survivors to be unable to move if the Cenobite attempts to teleport just as the survivor solves the Lament Configuration. Fixed an issue that made it impossible to cleanse a totem next to a cabinet in the Treatment Theatre map. Fixed an issue that made it impossible to cleanse a totem between a barrel and a box of crates in The Underground Complex map. Fixed an issue that made it impossible to cleanse a totem behind a staircase and log pile in the Dead Dawg Saloon map.
Fixed an issue that caused the collision of the hatch to appear before the hatch itself. Fixed an issue that caused stalking progress to jump upon ending the stalk when the distance to the stalked survivor changes. Fixed an issue that caused survivors to recoil back when failing the second skill check while using the Brand New Part add-on. Fixed an issue that caused the carrying music to continue playing when a survivor disconnects while being picked up. Fixed an issue that caused killers to clip through the ground when walking in the Tally screen. Fixed an issue that caused the auras of carried survivors to be revealed when using the Aftercare, Situational Awareness formerly Better Together and No One Left Behind perks. Fixed an issue that caused the aura of the survivor sent to a Cage of Atonement to be revealed when using the Iridescent Seal of Metatron Pyramid Head add-on. Fixed an issue that caused survivors Laceration meter to continue to decrease for other survivors after they escape the challenge.
С этой недели разработчики кооперативного хоррора начали устанавливать цены в Радужных осколках для нарядов, которые ранее можно было купить только за Золотые клетки, представляющие собой премиальную валюту, которую можно приобрести исключительно за реальные деньги. Нововведение уже действует для некоторых оригинальных выживших, таких как Дуайт, Мэг, Джейк и Клодетт.
График обнов в Dead by Daylight
When the Styptic Agent is used on an injured Survivor, they gain Endurance for 5 seconds. By default, nodes can now be claimed by pressing them rather than holding. If you want to revert to the old method, a setting in the Accessibility tab allows you to toggle between Press and Hold. Hovering the cursor over any node in the Bloodweb that is not currently purchasable shows a red outline of a path of nodes leading up to it and displays the total Bloodpoints needed to buy all those nodes. This may not complete if purchasing all nodes becomes limited by your Bloodpoint total or the Entity consuming nodes alonh the way. After reaching Prestige 1 with a character, the Bloodweb for that character will contain a new center node.
The automation will prioritize Perks first and attempt to spend the minimum amount of Bloodpoints second. This will stop if you run out of Bloodpoints, but will continue with The Entity consuming nodes. Cancelling Automated Purchasing no longer breaks the Bloodweb. Switching characters during Automated Purchasing will no longer be possible, as it could have led to a soft-locked state. The Bloodweb no longer soft locks when pressing the Automated Purchasing button with low Bloodpoints.
Automated Purchasing no longer stops midway due to Entity shenanigans. Audio cues for claiming nodes during Automated Purchasing are removed, instead replaced by a single cue at the completion of a level. The speed of automatic purchase has been increased. The total chain price format in the Node Tooltip has been modified with a new icon. The Center node to automatically purchase nodes is now disabled when there is not enough Bloodpoints to purchase at least one node.
Fixed some interaction issues related to the new Bloodweb center node to purchase nodes automatically. Fixed a softlock when collecting a node in the Bloodweb when starting a Matchmaking at the same time as a Killer. The closer the Killer comes, the faster and more intensely the heart will beat. Killer Lullabies will also be represented by a haze effect in your chest. This feature can be combined with existing colourblindness settings to improve its visibility as needed.
Miscellaneous Anonymous Mode is now available on consoles. Cinematic video files are now stored in Bink format. The Undetectable effect now mutes the audio progressively in all cases, to mimic the Killer moving away. Previously there were some Add-Ons that were removing the Terror Radius instantly. Perks Dead hard now activates when you are unhooked or unhook yourself.
General healing Reverted Survivor heal interaction seconds to charge from 24 to 16 seconds. The affected Survivor will passively gain a health state 16 seconds after use. This effect is canceled when the affected Survivor changes health state or is picked up. Consumes the Med-Kit on use. Can be used on other Survivors or yourself.
The "Near Miss" Survivor challenge now no longer counts attacks while in the dying state or on a hook. Audio Adjusted the speed of audio as the Bloodwell autofills. Fixed an issue where the audio of Bloodweb Generation would play twice. Survivors are no longer missing voiceovers when a Killer interrupts them while entering and exiting a Locker. Fixed a delay in the Terror Radius suppression after de-manifesting and gaining Undetectable with The Onryo.
Fixed a delay in the Terror Radius suppression after crouching and gaining Undetectable with The Pig. Bots Bots in the Tutorial now have their names correctly localized. Bots are less likely to drop a Pallet while standing still on the same side as the Killer. Bots are less likely to run into a Killer while attempting to evade them. Further reduced the odds of Bots failing to loop when a Killer is near.
Bots no longer try solve the Lament Configuration while being chased. Animations should no longer appear choppy during gameplay.
Added a celebration pop up to better communicate that players have unlocked content or earned a reward at the Store. The layout was updated to be easier to read and use, providing key information without the need to hover on any Perk option. During a match, when opening the Match Details window Escape on computers , players can see their equipped Perks. Hovering on Perks and Offerings allow players to see the tooltips and read their description. This update will have no effect on gameplay or in-game graphics and serves as a foundation for possible future improvements.
NEW Victor will now glow red whenever he is vulnerable to being crushed and white when he is not. NEW Charlotte can now recall Victor at any point while he is unbound. NEW A new icon has been added to indicate the moment when Victor can be recalled. NEW Decreased the time it takes to switch back to Charlotte to 1. Cooldown is now displayed at a decreased opacity. Add-Ons Decreases time to recharge a Rush token by 0. Removed downside Summoning Stone: Increases the initial Rush duration by 0.
Rework UX improvements Cooldown is now displayed at a decreased opacity. Cooldown now uses the consistent white color. Cooldown is now displayed per charge. Rush duration is now surfaced. Time to perform a new Rush is now surfaced. Perk Updates Ultimate Weapon Now activates for 15 seconds was 30 seconds.
Теперь любого выжившего, который покинет матч, заменит ИИ-бот. Разработчики отметили, что приложили немало усилий над улучшением искусственного интеллекта в игре. А игроки, досрочно вышедшие из матча, также получат штраф за отсоединение; В Dead by Daylight появится отчет о жалобах. Теперь пользователь, отправивший жалобу, получит уведомление об успешном репорте; Удалена возможность хватать выживших, снимающих игроков с крюка.
Ваш шанс на выживание будет варьироваться в зависимости от того, работаете ли вы вместе в команде или если вы занимаетесь этим в одиночку. Сможете ли вы перехитрить Убийцу и сбежать с места убийства? Как Убийца, вы можете играть как угодно, от мощного слешера до ужасных паранормальных существ. Овладейте уникальной способностью каждого Убийцы охотиться, ловить и жертвовать своими жертвами.
Новости о Dead by Daylight
Все примечания к патчу для обновления Dead By Daylight 7.1.0. Самый крупный русскоязычный DBD дискорд сервер по платформам для поиска команды как для игр в паблике, так и на турнирные мероприятия. Главная» Новости» Dbd новости. Here is the latest Dead By Daylight patch notes on both live servers and the games PTB (Player Test Build). dbd ptb 5.5.0 featured image February 20, 2024Dead by Daylight PTB Patch 7.6.0 – New Killer, Survivor, Invocation Perk Type.
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Новости о Dead by Daylight
Readjusting the Mangled status and Ultimate Weapon Decisive Strike should help even some things out, though. The frequent addition of killers like Chucky also continues to rattle the game flow in some ways. The devs also neatly segmented their new updates for the first half of the new year. After all, Nicolas Cage was a terrific addition last July.
Three gen scenarios are those where the killer aims to defend three generators that are close by in particular, and does not participate in normal gameplay — not chasing survivors etc, in this instance survivors are not able to make any meaningful progress to those generators. An indicator will show the Killer if a Generator can no longer be damaged. In the overwhelming majority of games, this will not come into play. However, in scenarios where the Killer is defending a set of Generators and refusing to chase Survivors, there will eventually come a point where they can no longer damage the Generator, helping bring an end to excessively long matches. Given that the number of regression events is now limited, stopping a Generator from regressing is more meaningful than ever. This will help ensure that the Killer always gets some value from kicking a Generator and encourage Survivors to think twice before attempting to stop the regression. Bear in mind this option only applies to first person field of view and therefore will not affect Survivors.
Since Survivors play the game from the third person perspective, a wider FOV would add to an already advantageous camera view.
Fixed an issue where the exit sign is misplaced in RPD. Fixed an issue where items were hidden in the books of Eyrie of Crows building. Fixed an issue where a Pallet was clipping with the ground in the Yamaoka Family Residence. Fixed an issue in the Garden of Joy where Zombies could not patrol the Greenhouse. Fixed an issue where a Generator was not accessible on a tile in Junkyard. Fixed an issue where a trap could not be picked near the Yamaoka Family Residence. Fixed a Faux Appel near the Temple of Purgation. Fixed issue where invisible collisions would block projectiles in the main building of The Shattered Square, Fixed an issue where a placeholder tile could spawn on Haddonfield.
Fixed an issue in Dead Dawg Saloon where waking up against a wall would send the Survivors out of the world. Fixed an issue where Legion was not able to vault the Pallet in the shack of the Red Forest. Fixed an issue where the Nurse could not blink in the bungalow in Badham Preschool Fixed an issue where a trap would spawn inside of a Generator in Treatment Theater. Updated the weight of the Generators in Haddonfield to prevent them from being too close. Fixed an issue where a Bear Trap would spawn in the Bus tile in Junkyard. Perks Gearhead no longer activates when a Survivor disconnects. Gearhead no longer activates when a Survivor gains a health state. Thrill of the Hunt now grants extra Bloodpoints as per perk design Merciless Storm no longer causes Generator progress to regress while the Generator is blocked. Merciless Storm no longer causes the Generator to lose progress when succeeding the Skill Check.
UI Fixed alignment and overlaps for the input switchers in the Full-screen image viewer of the archives. Fixed button overlaps between Main Menu and Options button on multiple languages on the Onboarding Screen. The HUD is properly hidden when spectating a Mori. The heartbeat icon is no longer visible when using a Flashlight. The remaining time text in the Shrine of Secrets is no more cut-off in certain languages. Fixed localization issues in some of the system error messages. Fixed the tooltip positioning in the Archive Compendium Tab. Fixed an unlocalized String in the Match Result screen. Added prompt icons support for PS5 controller when playing on PC.
Miscellaneous Equipping Cosmetics that have unique voice lines should now have the subtitles always in sync. Archive and Event cinematics should now be accessible in lobbies and be interruptable. Inviting a player on PS5 to your lobby made on PS4, or vice-versa, should now work correctly, even if the invited player does not have the game running. When playing against The Dredge, Bots are more likely to lock lockers. When playing on the Rancid Abattoir map, Bots no longer infinitely vault a window when going for an Unhook. Smoke VFX no longer appear when switching between certain locked Cosmetics. When The Skull Merchant destroys a Pallet, the animation plays out as intended. Fixed an issue where, as The Spirit, vaulting from a high location and falling to the ground would cause her to jitter in the air instead of falling continuously. The Cenobite may no longer teleport far from the Survivor when the teleport is triggered right after the Survivor starts solving the Lament Configuration.
Fixed an issue that caused some of the cosmetic VFX to disappear while playing a match. Fixed an issue where when a Survivors starts healing another Survivors immediately after unhooking them, they get positioned in a way that clipping occurs between them. Animation Disable an optimization on animation that caused choppy or low-frame rate animations in certain situation. Fixed an issue on all maps around the killer shack where a collision would hinder navigation around the exterior of the shack. Fixed an issue on The MacMillan Estate Groaning Storehouse map where the killer could body block access in the stairs to the basement. Fixed an issue on The MacMillan Estate Suffocation pit map where the killer could body block access in the stairs to the basement. Archives The "Salvation or Sacrifice" challenge no longer gains an unintended extra point of progress when hooking a Survivor during the End-Game Collapse. Issues related to the Core Memory challenges.
Players can now signal a bot for their attention by either using the "come here" emote or by t-bagging. Bots now change the priority of their interactions when they are targeting a specific interactor. Bots no longer stop in front of certain vaults. Characters The Knight can no longer summon many Guards at the same time when vaulting a window. The screen no longer turns black for spectators after The Cenobite teleports to the Lament Configuration. Fixed an issue in Mount Ormond where a collision would block the Guards. Fixed an issue in the Crotus Prenn Asylum where players could walk on the visually inaccessible ramp. Fixed an issue in Mount Ormond where debris would prevent The Mastermind from moving properly. Fixed an issue in the Underground Complex where the Killers could not drop down a hole in the Rift room. Perks Fixed an issue where players would end up with unleveled perks if they have leveled it in lobby without opening the loadout menu before loading into a Trial. UI Fixed an issue where the "Controller Disconnected" pop-up does not appear when the controller is disconnected. Fixed an issue where a popup message displays an option to buy Auric Cells when the item cannot be purchased with Auric Cells. Fixed an issue where the menu buttons when selecting a Survivor appear too small in the custom game lobby. Fixed an issue where the reward node status was not updated when collecting it. Fixed an issue where Character info can be opened during the offering screen. Fixed an issue that caused the hook vignette to remain visible on screen in smaller scale while Survivors were being sacrificed. Fixed an issue that caused the progress bar of nearby Generators, Totems or Chests not to be displayed when equipped with a Key or Map. Fixed an issue where some tooltips in bot loadout had their header off screen. Fixed an issue that caused some animations to be missing for female Survivors when repairing one side of a Generator. The Onryo can no longer turn invisible when using the Nowhere to Hide Perk. The FOV setting is correctly saved between sessions. Generators The minimum repair indicator to stop regression no longer appears on Generators that are not regressing. The minimum repair indicator no longer appears if the Generator regression is stopped by something other than repairing the Generator, such as when the Hex: Ruin Totem is Cleansed. Eruption no longer applies its effects if the Generator is not damaged because it has already accrued the maximum number of regression events. Missing the Overcharge Skill Check no longer causes a Generator with no repair progress to regress. Survivors may no longer become invisible when interacting with a Locker at the same time as another Character. Characters may no longer get pushed when interacting with a Locker at the same time as another Character. The Shadowborn Perk icon now only lights up when the Perk is active. Fixed an issue that may cause players to become desynced when the Decisive Strike Perk was triggered at the same time the Killer was Stunned in another way.