Новости сентинел плейграунд хаб

Dear Sentinels Data Hub Users, We would like to inform you that as of November 2, 2023, at 13:26 UTC, the Open Access Hub has ceased its operations.

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Среда обитания DEEP Sentinel — модульная, масштабируемая, автономная, восстанавливаемая, реконфигурируемая и повторно развертываемая. Sentinel-hub Playground. Establishing clear boundaries with appropriate fencing can help control access to the playground. Есть возможность просматривать в исходном разрешении Landsat 5, 7, 8 и Sentinel 2, 3 в различных комбинациях каналов. Sentinel Playground Sentinel Hub This image, a harmonious blend of artistry and creativity, invites all to admire its captivating essence.

Файл:Sentinel-2 L2A image on 2021-07-13 Sarpinsky island.jpg

EO Browser упрощает просмотр в режиме таймлапса. Тут можно найти в открытом и свободном доступе данные с Sentinel-1, Sentinel-2, Sentinel-3 и Sentinel-5P. Есть API и можно создавать свои скрипты для поиска.

Improved the muzzle, projectile and impact effects for the Pulse Spitter. Improved the muzzle, trail and impact effects for the Scatter Blaster. Improved the muzzle, trail and impact effects for the Boltcaster Improved general explosion effects. Improved starship damage and destruction effects. Improved the VFX for starship missile trails. Improved the VFX for starship energy weapons. Improved the VFX for planetary fire hazards. Improved the VFX for the various hazardous gas plants found across planets.

Improved the steam effect used in various planetary hazards. Improved the meteor impact and trail VFX. Improved the VFX for planetary volcanic eruptions. Volcano VFX update. Main eruption and build up geyser smoke build up updates. Improved the space atmospherics. Introduced a number of specific Steam Deck optimisations. Introduced support for Steam Deck controls. Introduced support for Steam Deck touch input. Base Building The maximum number of saveable terrain edits has been significantly increased.

Compatible base parts can now be freely rotated around any axis, allowing for more creative and flexible construction. When adjusting the colour or material of a base part, the holographic effect is disabled and illustrative lights are enabled around the part in question. Fixed an issue that could cause nearby base parts to be deleted when moving a base part. Fixed a case where the player ship would not be correctly placed on an available landing pad when teleporting to a base. Fixed an issue that could cause duplicate parts to spawn within a settlement, blocking player access to buildings. Fixed a number of issues that could cause base parts to snap incorrectly. Improved the clarity of a number of base building error messages. Improved the positioning and stability of the Build Menu. Fixed an issue that caused parts to become deselected when toggling between placement and selection modes. Fixed an issue that could cause the base part popup information to overlap other parts of the UI.

Added audio to a number of Build Menu options. Fixed an issue that caused the paint option to be visible when the selected part cannot be repainted. Fixed an issue that could cause incorrect colours to be applied to some base parts. Fixed an issue that allowed overly rapid placement of base parts. Fixed an issue that prevented base parts from being replaced in their correct location if the player cancels picking up and moving the part. Fixed a number of issues that allowed players to build unbuildable base parts. Fixed an issue that allowed players to duplicate unbuildable base parts. Fixed a number of visual glitches that could occur when building in multiplayer. Improved the visual effect when constructing a new base part. Companions and Creatures The maximum number of companions has been increased from 6 to 18.

Companions are no longer dismissed when a player enters a vehicle or ship, and are instead only dismissed when that vehicle starts moving. Creature pathfinding has been significantly improved. Fixed an issue that could cause diplo-class creatures to be cut out of frame in the Discovery UI. Fixed a number of issues that could occur when creatures or fiends attacked via a long-distance pounce. Fixed an issue that prevented diplo-class creatures from giving their correct specific cooking ingredients when butchered or milked. Fixed a visual issue with the ragdolling of some creature types. Missions and Buildings A new building type, the Sentinel Pillar, can now be found on planets across the universe. The nearest Sentinel Pillar is located when defeating a level 5 Sentinel alert. A Pillar can also be found via a Sentinel Boundary Map, a special chart that can be harvested from defeated Sentinels. A new player title is available to Travellers who read the entire archive.

A substantial new series of story-driven missions has been added. These missions will probe some of the deepest secrets of the Sentinels… Please note: Players must have a planetary settlement to begin the new missions. During the course of these missions, Travellers will acquire and reprogram their own personal Drone companion. A new player title is available for Travellers who complete this mission chain. Fixed an issue that could cause inappropriate planets to be selected for creature taming or feeding missions. Fixed an issue that could cause players never to find the needed component during Nexus repair missions. Fixed an issue that asked players for an inappropriate amount of faecium during substance collection Nexus missions. Nexus construction missions now choose from a more diverse range of base parts. Exobiology Expedition The Exobiology Expedition will begin soon. The Exobiology Expedition will take players on a journey of discovery across the galaxy as they investigate and record all sorts of exotic animal life.

The Exobiology Expedition offers the chance to earn an exclusive new jetpack trail, the royal Exotic Wingpack, a Sentinel Quad companion and much more… Bug Fixes Fixed a high-frequency crash that only occurred when playing the game in Japanese. Fixed a crash related to creature navigation. Fixed a GPU crash. Fixed a crash related to base building. Fixed a crash related to loading large bases. Fixed a crash related to planet generation. Fixed a number of rare networking crashes. Fixed a number of audio streaming issues on PlayStation 4.

The flooded areas are often displayed in red, due to the darkness of green and blue channels and the brightness of red channel.

However, the flooded urban areas do not appear dark. This is because, in these regions, there are multiple scatterers, such as buildings, that send parts of the signal back towards the radar. Also, the presence of water at the base of the vegetation, buildings, and unflooded areas results in a double-bounce scattering. These can be identified through their high response at VV and different colours e.

This is why in a color infrared image, denser vegetation is red. But urban areas are white.

This composite shows vegetation in various shades of green. In general, darker shades of green indicate denser vegetation. But brown is indicative of bare soil and built-up areas. Both these bands are particularly good at highlighting dense vegetation that appears as dark green. Geology B12, B11, B2 The geology band combination is a neat application for finding geological features. This includes faults, lithology, and geological formations.

Sentinel Playground Goes Open Source Sentinel Hub Blog Medium

We are developing enterprise-level spatial solutions for governmental clients in Europe and Africa.

Next, urban features often appear white and grey. Finally, water is a shade of dark blue depending on how clean it is. Color Infrared B8, B4, B3 The color infrared band combination is meant to emphasize healthy and unhealthy vegetation.

This is why in a color infrared image, denser vegetation is red. But urban areas are white. This composite shows vegetation in various shades of green. In general, darker shades of green indicate denser vegetation.

But brown is indicative of bare soil and built-up areas.

Just like how we see, healthy vegetation is green. Next, urban features often appear white and grey. Finally, water is a shade of dark blue depending on how clean it is. Color Infrared B8, B4, B3 The color infrared band combination is meant to emphasize healthy and unhealthy vegetation.

This is why in a color infrared image, denser vegetation is red. But urban areas are white. This composite shows vegetation in various shades of green. In general, darker shades of green indicate denser vegetation.

Sentinel Playground — отличное дополнение для глобальной мозаики снимков, которой можно поделиться. Интерфейс поиска очень минималистичен, и, тем не менее, он не является вершиной простоты.

Загрузка файла через пользовательский AOI недоступна. Поиск координат работает через собственную внутреннюю базу данных операторов. Фильтр облачного покрова работает с помощью оператора шкалы от 0 до 5. Это очень полезно, но неудобно для более широкого круга специалистов. Все снимки доступны для скачивания, будучи добавленными в «корзину». Платформа является хорошим источником бесплатных снимков Sentinel, хотя и не является лучшим местом для получения данных Sentinel-1 и 2, учитывая ее ограниченные возможности.

В каталоге снимков можно найти много коллекций для изучения земного покрова, мониторинга водных ресурсов, растительности и метеорологических данных. Загрузка осуществляется по FTP-ссылке, отправленной на электронную почту заказчика. Просто надо добавить выбранные снимки в «корзину» вместе с адресом. Он не может помочь в получении данных по всему миру, но, исходя из вышесказанного, можно получить хороший опыт работы с многочисленными данными, которые можно обрабатывать в любой другой онлайн-среде или в десктопном режиме. Спутниковые снимки больше не являются роскошью или эксклюзивной собственностью спецслужб. Каждый может получить их бесплатно и сделать полезными для себя.

Все вышеперечисленное должно обеспечить множество способов получить соответствующую информацию из космических данных и принять обоснованные решения.

Sentinel Playground

— это онлайн-карта, составленная только из спутниковых снимков. Сентинел хаб плейграунд. Sentinel Playground Sentinel Hub. 20.01.2024. Сегодня ищут: Видео о кладах и находках. Sentinel-hub Playground. Sentinel-2 imagery taken on February 1, 2019. The Playground script compares two S1-GRD VV images at different points in time and returns the difference.

Коротченко: создание хаба боеприпасов НАТО является подготовкой к войне с РФ

Данные Sentinel-2 обеспечивают сервисы GMES, связанные с управлением земельными ресурсами, сельскохозяйственным производством и лесным хозяйством, а также мониторингом стихийных бедствий и гуманитарных операций. Уникальность миссии Sentinel-2 связана с сочетанием большого территориального охвата, частых повторных съемок и систематическим получением полного покрытия всей Земли мультиспектральной съемкой высокого разрешения.

All of this, within any web browser. There are even some additional effects available such as atmospherical correction and cloud replacement more coming soon. Sentinel Playground utilises Sentinel Hub technology to enable easy-to-use discovery of full-resolution Sentinel-2 imagery, along with access to the EO data products. Any scene can be displayed in different combinations of spectral channels.

Орбита высотой в среднем 785 км, наличие в миссии двух спутников позволяет проводить повторные съемки каждые 5 дней на экваторе и каждые 2—3 дня в средних широтах. Данные Sentinel-2 обеспечивают сервисы GMES, связанные с управлением земельными ресурсами, сельскохозяйственным производством и лесным хозяйством, а также мониторингом стихийных бедствий и гуманитарных операций.

Especially, the discussion of Z stands out as a key takeaway. Thanks for reading the article. If you need further information, please do not hesitate to contact me via email.

Sentinel hub playground

The Sentinel's Playground is a free web based server host for Zandronum. Sinergise, the company that developed Sentinel-Hub, is a software development company focused on large-scale GIS for agriculture and land administration,with a long track record in cloud GIS. gets 5.4% of its traffic from USA where it is ranked #235459.

Sentinel hub космоснимки - 85 фото

Sentinel Hub Playground [4]. Sentinel Playground Sentinel Hub. Сентинел хаб на русском космоснимки. Sentinel Hub is a satellite imagery processing engine empowering application developers around the world to translate space data into useful information.

Поиск спутниковых изображений для вашего проекта Data Science

Оцените сами: 13 Листайте фото — посмотрите, каким будет наше подводное будущее! Среда обитания DEEP Sentinel — модульная, масштабируемая, автономная, восстанавливаемая, реконфигурируемая и повторно развертываемая. Внутри Sentinel расположены исследовательские лаборатории и помещения для отдыха, а также небольшие, но хорошо оборудованные спальни с местом для сна, полками для хранения вещей и даже телевизором для развлечений. В ванных комнатах есть душ, туалет и раковина. Обеденная зона тоже выглядит неплохо.

Проект обсуждают с экспертами.

Зеленый Кот нашел разбившуюся советскую исследовательскую станцию «Марс-3» по снимкам со спутника, тысячи экологов следят за лесами Амазонки и состоянием береговой линии, школьники делают учебные проекты по слежке за популяцией моржей, репортеры проводят расследования, освобождают рабов , мониторят лагеря беженцев. Предлагаю вам подборку бесплатных ресурсов и проектов со спутниковыми данными, программами обработки этих данных и полезные статьи.

Fixed an issue that could cause excessive base part pop-in on high-end consoles and PCs. Introduced a number of physics optimisations.

Introduced a number of load time optimisations. Introduced a number of memory optimisations. With the AI active and the player on foot, the Minotaur will attempt to follow the player and assist them in combat. The Minotaur now has a dedicated third-person combat camera. The Minotaur non-combat camera has been improved.

The Minotaur turning circle has been tightened. The Minotaur no longer decelerates on turning. The Minotaur now sways less when in combat. The Minotaur can now back pedal when in combat. Fixed a number of issues that caused popping in the third-person Exocraft and Minotaur cameras.

First-person aiming and locomotion for the Minotaur has been improved. When equipped with the appropriate weapon, the Minotaur can now shoot from its arms as well as its head-mounted turret. Sentinel projectiles now correctly collide with Exocraft, meaning that exocraft now take damage from enemy fire. The canisters dropped by defeated Sentinels can now be picked up while in the Minotaur. Sentinels will no longer investigate when the player destroys a plant or rock by treading on it with the Minotaur.

The Exocraft and Minotaur cannons have had their base damage increased. The Exocraft and Minotaur cannons now deal a level of explosion damage on impact, damaging other nearby targets. The Minotaur now has its own bespoke reticles for different weapon modes. Exocraft marker and interaction labels now use the specific name of that Exocraft. Improved the positioning of exocraft markers.

Build costs for the Exocraft Summoning Station have been reduced. The Exocraft Summoning station can now be picked up and carried around in the Exosuit inventory. Fixed an issue that could cause the Terrain Manipulator size preview to appear while using the Minotaur. The Neutron Cannon is a charged energy weapon that does not use projectile ammunition. Charging the Neutron Cannon releases a fast-moving cone of destruction, similar to the Scatter Blaster.

Alternatively, the Neutron Cannon can be fired rapidly, though this deals less damage. Neutron Cannon impacts deal short-range explosive damage. The Neutron Cannon is available to research aboard the Space Anomaly. Procedurally generated upgrades are available for the Neutron Cannon from weapons dealers across the universe. A new class of secondary grenade launcher has been added — the Paralysis Mortar.

The Paralysis Mortar is available to research aboard the Space Anomaly. A new class of secondary Multi-Tool utility has been added, the Cloaking Device. Activating the Cloaking Device will cause the user to become temporarily invisible, allowing rapid escape from Sentinel forces, or for a quick tactical repositioning. The Cloaking Device has its own power source and does not need to be recharged. The Cloaking Device is available to research aboard the Space Anomaly.

A new upgrade has been added for the Pulse Spitter, the Impact Igniter. This technology causes every projectile from the Pulse Spitter to set its target on fire, as well as deal damage on impact. The Impact Igniter is available to research aboard the Space Anomaly. A new upgrade has been added for the Blaze Javelin, the Waveform Oscillator. The Waveform Oscillator is available to research aboard the Space Anomaly.

A new generalised Multi-Tool upgrade has been introduced, the Voltaic Amplifier. When installed, this upgrade increases the damage dealt to stunned targets by all weapons. The Voltaic Amplifier is available to research aboard the Space Anomaly. The Multi-Tool caches found in the Space Station and in planetary shops have had a visual overhaul. Weapons found in Multi-Tool caches or presented by NPCs may now contain procedurally generated upgrades.

A new piece of salvaged equipment, the Hardframe Engine, is now available to those who destroy a Hardframe in combat. Sentinel Drones may now leave behind Salvaged Glass, a strange remnant of another world. Salvaged Glass may be cracked open to reveal a valuable item. Salvaged Glass may contain a new class of unique procedurally generated upgrade, which applies a wide range of bonuses across multiple Exosuit or Multi-Tool systems. Weapons and Combat The sentinels now deploy their forces in greater numbers, to create more dramatic firefights.

All grenade-based weapons have received new icons. Plasma Grenades now deal slightly less damage on impact to all targets, but will now set the target on fire and deal damage over time. The base damage of the Pulse Spitter has been increased. Pulse Spitter projectiles are now affected by gravity. The positioning of player weapons has been improved in VR.

Heavy weapons such as the Blaze Javelin or Scatter Blaster now use a stronger recoil animation, to reflect the power of the blast. Weapon projectiles now apply an impulse to Sentinel drones, pushing them backwards. The rumble and camera shake of all weapons has been adjusted for both drama and impact, but also player comfort. When in an environment that prevents weapon use such as the Space Anomaly , the HUD will default to a more subtle crosshair. The Personal Forcefield is no longer locked to one plane, and can be freely moved to block attacks from above or below.

Different weapons may now be balanced with different critical hit multipliers. Fixed an issue that caused unnecessary camera movement when cycling between different weapon modes. Fixed an issue that caused camera popping and unnecessary movement when using the Personal Forcefield. Aggressive Multi-Tool modes such as the Boltcaster now have bespoke first and third person camera settings, to create contrast from non-aggressive Multi-Tool modes such as the Mining Laser.

Select one of the preset rendering options or create custom visualisation. Images can be additionally enhanced by applying image enhancements effects to highlight desired features in the most distinctive way. Check the showcase video below to discover all available features: Try Sentinel Playground now.

Sentinel hub

Есть возможность просматривать в исходном разрешении Landsat 5, 7, 8 и Sentinel 2, 3 в различных комбинациях каналов. Sentinel Hub 2 минуты 1 секунда. Sentinel Hub is a cloud-based GIS platform used for the distribution, management and analysis of satellite data. Let’s see how we can use the SentinelHub plugin with QGIS! Сентинел хаб плейграунд.

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